Skip to main content Skip to complementary content

SelectExcludedAsync Method

Overloads

SelectExcludedAsync(Boolean)

Inverts the current selections.

SelectExcludedAsync(AsyncHandle, Boolean)

Inverts the current selections.

SelectExcludedAsync<T>(AsyncHandle, Func<Response, T>, Boolean)

Inverts the current selections.

SelectExcludedAsync(Boolean)

Inverts the current selections.

Declaration

      Task<bool> SelectExcludedAsync([QixName("qSoftLock")] bool softLock = false)
    

Parameters

Type Name Description
System.Boolean softLock

Set to true to ignore locks; in that case, locked fields can be selected. The default value is false.

Returns

Type Description
System.Threading.Tasks.Task<System.Boolean>

Remarks

The operation is successful if qReturn is set to true.

SelectExcludedAsync(AsyncHandle, Boolean)

Inverts the current selections.

Declaration

      Task<bool> SelectExcludedAsync(AsyncHandle asyncHandle, [QixName("qSoftLock")] bool softLock = false)
    

Parameters

Type Name Description
AsyncHandle asyncHandle

Handle to asynchronous method request

System.Boolean softLock

Set to true to ignore locks; in that case, locked fields can be selected. The default value is false.

Returns

Type Description
System.Threading.Tasks.Task<System.Boolean>

Remarks

The operation is successful if qReturn is set to true.

SelectExcludedAsync<T>(AsyncHandle, Func<Response, T>, Boolean)

Inverts the current selections.

Declaration

      Task<T> SelectExcludedAsync<T>(AsyncHandle asyncHandle, Func<Response, T> onResult, [QixName("qSoftLock")] bool softLock = false)
    

Parameters

Type Name Description
AsyncHandle asyncHandle

Handle to asynchronous method request

System.Func<Response, T> onResult

Continuation function

System.Boolean softLock

Set to true to ignore locks; in that case, locked fields can be selected. The default value is false.

Returns

Type Description
System.Threading.Tasks.Task<T>

Type Parameters

Name Description
T

Remarks

The operation is successful if qReturn is set to true.

Did this page help you?

If you find any issues with this page or its content – a typo, a missing step, or a technical error – let us know how we can improve!